Changelog
What changed in each release, newest first.
A new class: the Priest.
- New class: the Priest. Faith refills faster while you heal your party. Three trees: Holy (healing, shields and holy light that burns the undead), Unholy (shadow, drains and plagues) and Twilight (damage that mends your allies).
- Strength also gives armor (1 per 4 points), and Energy gives resistance to all elements (1% per 10 points).
- When the realm list can't be reached, the game falls back to Nah'dur at nahdur.averrion.com.
The realm you're on, at a glance.
- The top status line shows which realm you're playing on, e.g. "Realm: Nah'dur".
Realms.
- A realm picker after you log in: every realm with its region, player count and status, with the realm you played last picked out. When there's only one realm, you go straight in.
- Realms report their region (West for Nah'dur) for the realm list.
- The realm has a name: Nah'dur. Realm lists can read its status, players online and version.
Lifetime stats and leaderboards.
- Lifetime stats for every character: kills, deaths, potions drunk, loot found, gold earned, time played, distance traveled and personal records.
- Separate hardcore stats and hardcore feats.
- Season stats, and permanent standings for seasons that have ended.
- Leaderboards for each stat.
- A clearer character screen.
- Your character turns to face whatever it attacks or casts at.
- An occasional crash when a monster or player with a weapon respawned.
Boots, jewelry and party frames.
- Boots, two ring slots and an amulet slot, with new bases, affixes and three uniques.
- Party frames showing your party's life.
- Shift with a belt key gives that potion to your hireling.
- Vendors buy back what you sold recently.
- The town map shows townsfolk, the stash and portals.
- Ravenhollow's waypoint stands in the open, between the square and the stairs.
- Monsters without an attack animation lunge instead of standing still.
- Right-clicking a window no longer casts your mouse skill a moment later.
Potions and towns.
- A four-slot potion belt (F1 to F4) that refills itself from your inventory.
- Potion tiers that get stronger deeper in, and mana potions for mages and druids.
- Drag and drop between every item window.
- Minions, rage, souls and shapeshifted forms carry over when you take the stairs.
- Towns keep the same layout every visit.
- Reconnecting after a dropped connection takes over your old session right away.
- Items of the same kind stack in the stash.
- Clicking the name field on the character screen types into it.
- Change character from the menu or the lobby.
- Every class starts with its own weapon.
- Smoother melee: your character chases its target the way the server does.
- Quitting takes you to the character list.
- Desktop installers that keep the game up to date, and a game icon.
- Desktop downloads for Windows and Linux. Double-click to log in and join the realm.
- Desktop builds can join the realm over a secure connection.
The first alpha.
- Five classes (Warrior, Mage, Druid, Necromancer and Ranger), each with its own resource and three skill trees.
- Two acts: Act I in Ravenhollow and the catacombs beneath it, and Act II from Thornwatch out into the wilds.
- Rifts once Act I is done, harder difficulties once Act II is done, hardcore characters and seasons.
- Online co-op with Lich Souls logins, in the browser or on the desktop.
- Loot: magic, rare and unique items, sockets, runes and runewords, and crafting.
- A stash shared by all your characters, hirelings, waypoints and an automap.
- Music and sound.