The Spire to Call Home
Exploring the new home given to the Veiled Vanguard, they learn of its dark history and those departed that refuse to leave.
Claiming the decaying Warden's Spire as their Bastion, the Vanguard split to explore its levels. Upstairs, Emelyne, Renatus, and Diablo encountered the spectral High Warden, who warned them against altering the tower's workplan without authorization. Moving past him, Emelyne triggered a poisonous warding rune—dispelling the lingering cloud—and discovered documents detailing the tower's horrifying construction. Constructed across seven tiers to mitigate lake miasma at the cost of countless worker lives, the spire was forged from obsidian glass, lead, and crushed celestial bones to serve as an anti-divine prison.
Journal of Inquisitor Vestaros
"The living call us 'monstrosities,' yet they worship a sun that would incinerate us for the crime of existing. They speak of 'Heaven’s Mercy,' but I have seen that mercy—it is a blinding, searing heat that demands every soul be bleached white or be erased. We did not choose this hunger, this coldness, or this twilight; we were forged by Nexus when the gods of light abandoned us to the vacuum.
Today, we brought in a Solar commander. He screamed that we were 'abominations' as we lowered him into the leaden bath. He truly believes his 'Radiance' is the only truth, and our 'Shadow' is merely an absence. He is wrong. Shadow is a presence. It is the comfort of the womb; it is the rest at the end of the day.
We are siphoning his essence not out of malice, but out of necessity. If we do not turn his light into a shield, his kin will descend and 'purify' this kingdom until every one of our children—undead or not—is nothing but ash in the wind. To the Celestials, our very breath is a heresy. Therefore, we shall use their very breath to fuel our survival. They forced us into the dark; it is only fair we teach them how to die in it."
Note from Architect Vane
From: Master Architect Vane
Status Summary: The primary vertical structure has reached the seventh tier. We have successfully mitigated the environmental hazards posed by the Lake Miasma, though personnel attrition remains within the "acceptable loss" projections for a project of this scale.
Foundational Analysis: We have successfully driven the primary lead pylons into the lakebed. The necrotic acidity of the Miasma proved more volatile than the initial surveys suggested. To ensure the Spire remains stationary against the lake’s currents, we were forced to utilize "Fixed-Labor" tactics. When the masons' cognitive functions were dissolved by the water’s fumes, we physically tethered their remains to the underwater scaffolding. Their muscle memory persists; they continue to hammer despite the loss of their higher selves. This has ensured the foundation is rooted in both lead and tireless bone.
Material Sealing: The Void-Glass cladding is being installed at a rate of four panels per cycle. To prevent "Radiant Seepage"—the invasive light-pollution from the upper atmosphere—we are utilizing a sealant composed of pulverized celestial remains and lead-grit. This slurry is non-porous and effectively deadens any divine resonance that might trigger a "Radiant Rot" outbreak within the garrison.
Conclusion: The Spire is becoming exactly what we require: a dense, light-starved vacuum. It is a triumph of engineering over the natural hostility of the heavens. We are not merely stacking stone; we are creating a localized zone of absolute privacy where the Empire’s subjects can exist without the threat of celestial observation or "purification" by light.
The cost in laborers is high, but a tower built on the silence of the broken is a tower that will never whisper our secrets to the stars.
Downstairs in the dark damp cells, Naoki, Sanasha, and Percy witnessed a fading ghost child scrawling a crowned, screaming face on a wall. Investigating further, they uncovered records revealing how the facility siphoned divine essence into volatile "God-Grit" to fuel the Empire.
Note in a Rotten Journal
"The High Warden says the Miasma is a gift, a shroud sent by Nexus to protect us from the stinging glare of the heavens. But I have seen the water change. The holy springs of Aethelgard used to hum with a golden resonance; now, they are silent, thick, and oily.
Today, the first ferry returned from the mainland. It wasn't carrying pilgrims seeking healing. It was carrying soldiers—beings of light, bound in chains of void-glass. Their wings were tied with barbed wire, and their eyes... they looked at us not with anger, but with a pity that made my skin crawl. We are no longer a sanitarium. The High Warden has ordered the lower wards to be reinforced with lead. He says we are keeping the 'contagion of light' from spreading. I think we are just building a cage for the sun."
Siphon-Needle Journal
"The High Warden isn't satisfied with just keeping them caged. He wants to turn their very nature into a curse. We’ve installed the 'Siphon-Needles' in the lower depths today. They are long, hollow spikes of cold iron, etched with runes that bite.
When we drive them into the base of a Celestial’s wings, they don't bleed blood. They bleed purpose. It comes out as a thick, golden mercury that hums so loudly it makes my teeth rattle. But when that liquid touches the Miasma water, it curdles. It turns into a dark, volatile oil we’ve started calling 'God-Grit.'
I saw a single vial of it used in the courtyard. A small splash against a stone wall didn't just break the rock; it erased the light from the air for thirty feet. The thralls standing nearby didn't die—their souls were simply pushed out of their bodies, leaving behind empty, glass-eyed husks that began to weep black ink. We aren't just torturing these creatures anymore. We are bottling their extinction to be thrown like grenades at anything that still dares to hope."
When Naoki pulled a lever that poured miasma water over a withered celestial husk, a deafening divine hum bled group B's ears. Sanasha ripped a rib from the husk, awakening an eight-foot, soot-winged entity: High Commander Varkas. Bound to the spire and unable to pass on, Varkas questioned their presence, though Emelyne promised the Vanguard would find a way to free the trapped angelic souls. Reuniting, the party consulted with Thain, who offered them a choice of Quartermasters from Vastorum's major houses to manage their Bastion.
The following morning, the Vanguard discovered a family of three taking shelter at the forest's edge. Thain recognized them as disguised Oni on the run from Fol’Treysha, urging the party to torture them for their true names. However, the family insisted they were peaceful guardians who only eliminated wicked trespassers. Emelyne offered to teleport the parents home to Illnerya if they left their young daughter, Jessie, behind to protect the Bastion. This sparked a fierce argument with Diablo, who refused to separate the family or keep anyone bound to the Empire, while Sanasha and Naoki insisted on honoring their promise to return them together safely. Frustrated by the conflict, Emelyne stormed off to the cellar while the rest of the Vanguard finalized plans with Thain to restore the Spire and escort the Oni family home.